| “ | "Justice is power. Fairness and justice may seem weak and powerless, but in truth, they are the most powerful of all." | ” |
| —Lucifell | ||
Adjudicatoris the tabletop game "Astral Cup: Daybreakcharacter in the game.
The Arbitration Hall has always been the most mysterious department within the Holy See. If the mission of the Temple of Radiance is to spread God's glory and mercy to the world, then the Arbitration Hall is His cold and ruthless other side. The executive personnel of the Arbitration Hall are primarily responsible for handling "Mystic Relics" and related incidents, as well as eliminating blasphemers and apostates who possess dangerous powers. The personnel belonging to the Arbitration Hall include Paladins and War Priests, with a very small total number, governed by more than ten special knights known as "Adjudicators".
Facing the sudden Dragon invasion, this mysterious and special organization finally revealed its face to the world. The code name of the Adjudicator leading the team in this incident is "Lucifer".
A character who practices both magic and martial arts with extra action capabilities; very strong when the rhythm is smooth, but performance is greatly restricted when the rhythm is not.
Normal Skills:
Special Skills:
The core of playing the Arbiter well is Pursuit of Justice. Try to cause the opponent's Morale to drop to gain extra actions; when used effectively, it can significantly speed up the tempo.
The main damage skill is Blade of Doom. When your hand size is equal to the opponent's (calculated after playing the attack card), both effects can trigger simultaneously to deal 3 unrespondable damage. An ideal scenario is hitting a 5-card opponent to trigger 2, then hitting a 4-card opponent to trigger 1, and then happily Refining. This gives an Arbiter with Energy enough confidence when trading blows with opponents.
Infinity Blade provides some magic burst and card cycling potential, making it suitable for stably triggering Pursuit of Justice when low on cards.
The Arbiter's combat effectiveness is poor without Energy, so you should Refine frequently, especially during extra turns triggered by Pursuit of Justice.
Do not blindly pursue Pursuit of Justice and rush to combine the Grail; regardless of teammates, the Arbiter itself is quite Energy-intensive.
(Since there is a significant difference in skill power between the Daybreak version and the original characters, it is generally not recommended to mix them in play; therefore, no original characters will be included.)
Healing-type characters and Adjudicator counter each other. For example, with Frost Princess, the passive that only allows 1 healing will make her healing efficiency relatively low, but the presence of healing itself reduces the risk of having morale broken by Adjudicator.